mkdir -p hello-modules
cd hello-modules
mkdir src
This guide requires ClojureScript 1.10.238 or later and assumes familiarity with the Quick Start.
As client applications become larger it becomes desirable to load only the code
actually required to run a particular logical screen. Previously ClojureScript
:modules compiler option permitted such code splitting, but this feature only
worked under :advanced compilation and users would still have to manage
loading these splits. :modules also required manual explicit placement of many
entries to produce optimal splits otherwise dependencies would get moved to
:cljs-base.
All of these issues are now addressed directly in ClojureScript. This guide will walk you through code splitting a simple project and demonstrate these new enhancements.
Create a project folder:
mkdir -p hello-modules
cd hello-modules
mkdir src
Create a deps.edn file that looks like the following:
{:deps {org.clojure/clojurescript {:mvn/version "1.11.54"}}}
Create a build.edn file that looks like the following:
{:output-dir "out"
:asset-path "/out"
:browser-repl false
:modules {:foo {:entries #{foo.core}
:output-to "out/foo.js"}
:bar {:entries #{bar.core}
:output-to "out/bar.js"}}}
Now make an index.html file:
<html>
<body>
<button id="button">Load Bar!</button>
<script src="out/cljs_base.js" type="text/javascript"></script>
<script src="out/foo.js" type="text/javascript"></script>
</body>
</html>
Create the foo.core namespace:
mkdir -p src/foo
touch src/foo/core.cljs
Edit this file to look like the following:
(ns foo.core
(:require [goog.dom :as gdom]
[goog.events :as events]
[cljs.loader :as loader])
(:import [goog.events EventType]))
(println "I'm foo!")
(events/listen (gdom/getElement "button") EventType.CLICK
(fn [e]
(loader/load :bar
(fn []
((resolve 'bar.core/woz))))))
(loader/set-loaded! :foo)
Notice the unfamiliar namespace cljs.loader. This namespace provides a Google
Closure ModuleManager singleton to manage the loading of code splits. This
manager will be initialized with whatever module graph you have defined in
:modules.
When the user clicks the button we load the :bar module and invoke a function
that exists in the bar.core namespace. Notice that we use resolve. This is
because we cannot directly call something we never required. If we tried to do
this without resolve the ClojureScript compiler would emit an undeclared var
warning during compilation.
Finally, note that it is necessary to manually mark a module as loaded via
cljs.loader/set-loaded!. Without this dependencies may be loaded multiple
times which may lead to unpredictable behavior.
Create the bar.core namespace:
mkdir -p src/bar
touch src/bar/core.cljs
(ns bar.core
(:require [cljs.loader :as loader]))
(println "I'm bar!")
(defn woz []
(println "WOZ!"))
(loader/set-loaded! :bar)
Build your project and start the builtin HTTP server:
clj -M -m cljs.main -v -co build.edn -c -s
Navigate to http://localhost:9000/index.html.
Click the button. You will see that the :bar module gets loaded and the
function in the other namespace gets invoked.
Build your project:
clj -M -m cljs.main -co build.edn -O advanced -c -s
Navigate to http://localhost:9000/index.html. Your application should function correctly even though advanced compiled.
Change the foo.core to take a new require like cljs.reader. Rebuild.
You should see that cljs.reader gets moved into the :foo module but not
:bar.
If you examine the split files in out you will see that foo.js is larger
than bar.js.
Because the code in splits is running in JavaScript’s global scope, sometimes it
may interfere with other JavaScript loaded on the same page (i.e. analytics),
which may result in unpredictable behaviour. If this is a problem for your
application prefix all variables in generated JavaScript by specifiyng
:rename-prefix compiler option.
Original author: David Nolen